Here are some 3D assets I created for a VP (virtual production) project at work (Motocross Grand Prix themed).
The assets were created to be used in Unreal Engine 4.27
Everything was modeled & UVed in Maya then textured in Photoshop.
Polys: 10760
*Inspo from a fellow Artstationist Arthur Roche
*The KX450 motorbike turntable was rendered with Arnold
*Still images are from UE
*Did not model the tires
The KX450.
Rendered in Maya (Arnold).