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Motocross Grand Prix

Here are some 3D assets I created for a VP (virtual production) project at work (Motocross Grand Prix themed).

The assets were created to be used in Unreal Engine 4.27

Everything was modeled & UVed in Maya then textured in Photoshop.
Polys: 10760

*Inspo from a fellow Artstationist Arthur Roche
*The KX450 motorbike turntable was rendered with Arnold
*Still images are from UE
*Did not model the tires

The KX450.
Rendered in Maya (Arnold).

UE

UE

UE

UE

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UE

Wireframe -  Polys: 10760

Wireframe - Polys: 10760